Nintendo Life's Stuart Gipp found One Step From Eden to be "an exceptionally well-made game with great combat and responsive controls" and praised its visuals and sound, but criticized the game's slow rate of unlockables and unforgiving difficulty. Shin Imai of IGN Japan called it "a revolutionary title", and a game "anyone should try". The PC version of One Step From Eden received "generally favorable reviews", and Nintendo Switch version received "mixed or average reviews", according to review aggregator Metacritic. It was released on November 11, 2021, and was added to the Xbox Game Pass service for console and PC on the same date. The Xbox One version was announced in October 2021. The game would later see a physical release by Flyhigh Works for Nintendo Switch in Japan on February 25, 2021, and is planned to be released physically for both consoles by Limited Run Games in North America. The port for PlayStation 4 was released on June 14, 2020. In February 2020, publisher Humble Bundle announced it would publish One Step From Eden digitally on Mafor previously promised Linux, macOS, Windows, and Nintendo Switch platforms. Although the developer has stated that even if the goal is not met, the development will continue, the campaign hit its target in two days over time it also reached additional stretch goals to include a pet summoning mechanic, release the game on Nintendo Switch, and commission music from VA-11 Hall-A composer Michael Kelly.Ī deck-based fighting game follow-up published by Thomas Moon Kang, titled Duelists of Eden, is set to release for Microsoft Windows via Steam in 2022. The game was put on Kickstarter on January 3, 2019, seeking $15,000 in funding, alongside a free demo featuring one zone and three bosses from the final game. Other inspirations during development include FTL: Faster Than Light (2012), Nuclear Throne (2015), and Slay the Spire (2019). The theme and feel were in part influenced by The World Ends With You (2007) the title " One Step From Eden" is also a reference to the game. Falling in battle sends the player back to the start with all gained spells and artifacts lost, but progress in the completion bar remains, which eventually leads to unlocking new characters and spells for use in future attempts.ĭevelopment of the game began in April 2016, with Thomas Moon Kang naming the " Megaman Battle Network sized void that no other game could fill" as reason for creating the title. Every level up and some events lead to artifacts, items with positive and negative passive abilities. Some battles have special conditions, such as the presence of non-player characters to save or defeat.Įach completed encounter awards the player with experience points, and choice to add new spells to their deck. The enemy moves on a separate 4x4 grid, and their spells follow patterns the player needs to dodge in time. The combat in One Step From Eden takes place on a 4x4 grid, where player can move the character one square at a time, and, provided they have enough mana, attack using spells in their deck these take on the form of various close and long range attacks, and some apply status effects or restore health. The navigation takes place on a map with branching paths leading to combat encounters, treasure chests, and shops.
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